Sinclair ZX Spectrum
Embassy Assault
The main goal and the story of this game is simple: the player starts inside an embassy, has to find its code room, steal its confidential secret codes and leave. The scenario simulates a three-dimensional environment and is randomly generated in a maze format. The ability to achieve the game's goal with the lowest amount of time is proportionate to the best scoring. The difficulty element is defined by the user in a scale of 1 to 9, influencing the size of the randomly generated maze and the easiness to find the code room and the exit.
- Date de sortie
- December 31, 1982
- Développeur
- ICL
- Éditeur
- Sinclair Research Ltd
- Joueurs
- 1
À propos de ce jeu
Embassy Assault
The main goal and the story of this game is simple: the player starts inside an embassy, has to find its code room, steal its confidential secret codes and leave. The scenario simulates a three-dimensional environment and is randomly generated in a maze format.
The ability to achieve the game's goal with the lowest amount of time is proportionate to the best scoring. The difficulty element is defined by the user in a scale of 1 to 9, influencing the size of the randomly generated maze and the easiness to find the code room and the exit.
Genres
Modes
Studios et crédits
- Developer
- ICL
- Publisher
- Sinclair Research Ltd
Sorties régionales
Date de sortie
Galerie
5 images
Ajouter une image
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.