Backdrop artwork for Embassy Assault
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Embassy Assault box art

Sinclair ZX Spectrum

Embassy Assault

1982 1 Jugadores Not Rated

The main goal and the story of this game is simple: the player starts inside an embassy, has to find its code room, steal its confidential secret codes and leave. The scenario simulates a three-dimensional environment and is randomly generated in a maze format. The ability to achieve the game's goal with the lowest amount of time is proportionate to the best scoring. The difficulty element is defined by the user in a scale of 1 to 9, influencing the size of the randomly generated maze and the easiness to find the code room and the exit.

Fecha de lanzamiento
December 31, 1982
Desarrollador
ICL
Editora
Sinclair Research Ltd
Jugadores
1

Acerca de este juego

Embassy Assault

The main goal and the story of this game is simple: the player starts inside an embassy, has to find its code room, steal its confidential secret codes and leave. The scenario simulates a three-dimensional environment and is randomly generated in a maze format.

The ability to achieve the game's goal with the lowest amount of time is proportionate to the best scoring. The difficulty element is defined by the user in a scale of 1 to 9, influencing the size of the randomly generated maze and the easiness to find the code room and the exit.

Géneros

Action

Modos

Single Player

Estudios y créditos

Developer
ICL
Publisher
Sinclair Research Ltd

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1982 · Not Rated

Galería

5 images

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