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Bimbo box art

Sinclair ZX Spectrum

Bimbo

1982 1 Jogadores 60% Not Rated

Bimbo is an arcade race/pursuit game where the player controls a rabbit (named Bimbo) in a multi-level maze race, hunting for carrots, while being pursued by black 'killer rabbits'. (The game plays similar to a racing game, with rabbits instead of cars, and carrots instead of fuel.) To slow the competitors down the player can drop green apples in their path, which they stop to eat. There is an energy bar you need to watch, as energy is used by moving, and if it runs out, you lose a life. To keep Bimbo's energy up, you need to find and eat carrots. Extra points are also given for eating clovers. Each level has ten carrots hidden in a maze larger than the screen, and you use a carrot-radar to show their location. In addition to the killer rabbits, you have to watch out so Bimbo does not fall into pitholes in the maze. Once all ten carrots are eaten, you get to the next level, and the number of enemy rabbits increase by one, up to a maximum of ten pursuers. Every fourth level is without enemies, and you just race against the clock while finding the carrots. Getting caught by a black rabbit, falling in a pit or running out of time also loses a life; you have five extra lives per game. Scoring depends on how fast you found the carrots, and how many extra clovers you ate. There is no hall of fame list, only a single high score to compare your current score with.

Data de lançamento
December 31, 1982
Desenvolvedor
Jonathan M. Easter
Editora
Joe the Lion
Jogadores
1

Sobre este jogo

Bimbo

Bimbo is an arcade race/pursuit game where the player controls a rabbit (named Bimbo) in a multi-level maze race, hunting for carrots, while being pursued by black 'killer rabbits'.

(The game plays similar to a racing game, with rabbits instead of cars, and carrots instead of fuel.)

To slow the competitors down the player can drop green apples in their path, which they stop to eat. There is an energy bar you need to watch, as energy is used by moving, and if it runs out, you lose a life. To keep Bimbo's energy up, you need to find and eat carrots. Extra points are also given for eating clovers.

Each level has ten carrots hidden in a maze larger than the screen, and you use a carrot-radar to show their location. In addition to the killer rabbits, you have to watch out so Bimbo does not fall into pitholes in the maze.

Once all ten carrots are eaten, you get to the next level, and the number of enemy rabbits increase by one, up to a maximum of ten pursuers.

Every fourth level is without enemies, and you just race against the clock while finding the carrots.

Getting caught by a black rabbit, falling in a pit or running out of time also loses a life; you have five extra lives per game.

Scoring depends on how fast you found the carrots, and how many extra clovers you ate.

There is no hall of fame list, only a single high score to compare your current score with.

Gêneros

Action

Modos

Single Player

Estúdios e créditos

Developer
Jonathan M. Easter
Publisher
Joe the Lion

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1982 · Not Rated

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