Backdrop artwork for Bounces
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Sinclair ZX Spectrum

Bounces

1985 1 Joueurs 66% Not Rated

Bounces is a futuristic sports game. Two players (one of which can be computer-controlled), compete against each other in order to earn points. Each game consists of two halves of 90 seconds each, one from each side of the screen. The winner is simply the player with the most points at the end. There are two ways of earning points. The first is to catch the bouncing ball that bounces around the arena and throw it through the goal slots on the opponent's side of the screen. The further into the opponent's half of the screen the slot is, the more points it is worth, but the more difficult it is to get the ball into; particular as each player is attached to their side of the screen by a wire. The second way to earn points is to knock the other plater down, either with characters fists or with the ball. Being knocked down reduces stamina, as does straying too far into the other player's side of the screen or colliding with the wall each player is attached to. If either player runs out of stamina they are unresponsive until they recover.

Date de sortie
December 31, 1985
Développeur
Simon Butler
Éditeur
Beyond Software
Joueurs
1

À propos de ce jeu

Bounces

Bounces is a futuristic sports game. Two players (one of which can be computer-controlled), compete against each other in order to earn points. Each game consists of two halves of 90 seconds each, one from each side of the screen. The winner is simply the player with the most points at the end.

There are two ways of earning points. The first is to catch the bouncing ball that bounces around the arena and throw it through the goal slots on the opponent's side of the screen. The further into the opponent's half of the screen the slot is, the more points it is worth, but the more difficult it is to get the ball into; particular as each player is attached to their side of the screen by a wire. The second way to earn points is to knock the other plater down, either with characters fists or with the ball. Being knocked down reduces stamina, as does straying too far into the other player's side of the screen or colliding with the wall each player is attached to. If either player runs out of stamina they are unresponsive until they recover.

Genres

Shooter

Modes

Multiplayer

Studios et crédits

Developer
Simon Butler
Publisher
Beyond Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1985 · Not Rated

Galerie

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