Backdrop artwork for Zero Gravity
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Zero Gravity box art

Commodore Amiga

Zero Gravity

1987 1-2 Joueurs 73%

At its most basic level, Zero Gravity can be thought of as a Pong game, as the player controls a bat which must be used to hit a ball as it comes towards you. The main twist is that the gameplay is completely 3-dimensional, with control over the horizontal and vertical positions of the bat. The game uses a split-screen view, with the top half viewed from the perspective of Player 1, and the bottom from that of Player 2, even when only one of them is human. Each time you get the ball past your opponent's bat, a score is added to a tally, and a number of points are awarded. Along the side-wall of the playing arena there are 8 tokens to be hit, awarding extra points, speeding the game up, deducting points from your opponent, and so on.

Date de sortie
December 31, 1987
Développeur
EAS Software
Éditeur
MicroDeal Ltd.
Joueurs
1-2

À propos de ce jeu

Zero Gravity

At its most basic level, Zero Gravity can be thought of as a Pong game, as the player controls a bat which must be used to hit a ball as it comes towards you. The main twist is that the gameplay is completely 3-dimensional, with control over the horizontal and vertical positions of the bat. The game uses a split-screen view, with the top half viewed from the perspective of Player 1, and the bottom from that of Player 2, even when only one of them is human.

Each time you get the ball past your opponent's bat, a score is added to a tally, and a number of points are awarded. Along the side-wall of the playing arena there are 8 tokens to be hit, awarding extra points, speeding the game up, deducting points from your opponent, and so on.

Genres

Action

Modes

Multiplayer

Studios et crédits

Developer
EAS Software
Publisher
MicroDeal Ltd.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1987

Galerie

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