Commodore Amiga
Arkanoid
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
- Fecha de lanzamiento
- December 31, 1986
- Desarrollador
- Taito Corporation
- Editora
- Discovery Software International, Inc.
- Jugadores
- 1-2
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Arkanoid
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
Géneros
Modos
Estudios y créditos
- Developer
- Taito Corporation
- Publisher
- Discovery Software International, Inc.
Lanzamientos regionales
Fecha de lanzamiento
Galería
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