Commodore Amiga
Team Yankee
Yankee can’t compare with M-1 for realism, but it’s an extremely playable and enjoyable sim. The essence of the game is a mix of tactics – critical in positioning your forces and timing artillery strikes – and arcade action. Swiveling the turret, finding the enemy, getting a laser lock-on, waiting for a round to be loaded then knocking a tank out all requires good reactions. Then as soon as the first shot hits, the rest of the platoon will know your position and return fire, so it’s critical to take them all out quickly. This is great fun, helped along by great graphics. Up close things are blocky, especially the UDG-style forests, but overall the effect is top-notch. The game’s only real drawback is the lack of scenarios. Enemy intelligence does increase dramatically as ranks improve, but new scenarios would’ve been best.
- Date de sortie
- December 31, 1989
- Développeur
- Oxford Digital Enterprises
- Éditeur
- Empire Software
- Joueurs
- 1
À propos de ce jeu
Team Yankee
Yankee can’t compare with M-1 for realism, but it’s an extremely playable and enjoyable sim. The essence of the game is a mix of tactics – critical in positioning your forces and timing artillery strikes – and arcade action. Swiveling the turret, finding the enemy, getting a laser lock-on, waiting for a round to be loaded then knocking a tank out all requires good reactions. Then as soon as the first shot hits, the rest of the platoon will know your position and return fire, so it’s critical to take them all out quickly. This is great fun, helped along by great graphics. Up close things are blocky, especially the UDG-style forests, but overall the effect is top-notch. The game’s only real drawback is the lack of scenarios. Enemy intelligence does increase dramatically as ranks improve, but new scenarios would’ve been best.
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Studios et crédits
- Developer
- Oxford Digital Enterprises
- Publisher
- Empire Software
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