Backdrop artwork for Rock 'n Roll
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Rock 'n Roll box art

Commodore Amiga

Rock 'n Roll

1988 1 Joueurs

Rock 'n Roll is a real-time puzzle game. You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls. Items have to be bought with coins that are found all over the level. The inertia of the ball has a very realistic feel to it, making the control intuitive and relatively easy. Not so easy, however, is the design of the (huge) levels; to finish Rock 'n Roll, you need skill as well as patience. You got the balls?

Date de sortie
December 31, 1988
Développeur
Rainbow Arts Software GmbH
Éditeur
Rainbow Arts Software GmbH
Joueurs
1

À propos de ce jeu

Rock 'n Roll

Rock 'n Roll is a real-time puzzle game.

You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls. Items have to be bought with coins that are found all over the level. The inertia of the ball has a very realistic feel to it, making the control intuitive and relatively easy. Not so easy, however, is the design of the (huge) levels; to finish Rock 'n Roll, you need skill as well as patience. You got the balls?

Genres

Puzzle

Modes

Single Player

Studios et crédits

Developer
Rainbow Arts Software GmbH
Publisher
Rainbow Arts Software GmbH

Sorties régionales

Date de sortie

WorldwideDecember 31, 1988

Galerie

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