Commodore Amiga
Dragonstone
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
- Fecha de lanzamiento
- July 1, 1994
- Desarrollador
- Core Design
- Editora
- Core Design
- Jugadores
- 1
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Dragonstone
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
Géneros
Modos
Estudios y créditos
- Developer
- Core Design
- Publisher
- Core Design
Lanzamientos regionales
Fecha de lanzamiento
Galería
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