Backdrop artwork for Giganoid
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Commodore Amiga

Giganoid

1987 1-2 Jogadores 90% Not Rated

Giganoid (in case you hadn’t guessed) is a variation on the Break-Out/Arkanoid formula, with 50 screens of block groups to destroy. This is an Action game, developed and published by Swiss Computer Arts, which was released in Europe in 1988. The number of Arkanoid clones on the 16-bit machines is already remarkable, and here, complete with ‘- anoid’ suffix, is yet another. Indeed, Giganoid is the most blatant version yet, with identical bat, bonus capsules, and screen surrounds. Stand by for a possible joint Imagine/Taito legal case against Swiss Computer Arts! The game of Giganoid itself, though, is unlikely to cause any ripples, as it is just the usual very competently programmed affair with no real improvements over Impact, my own favorite of the genre. Anyone who hasn’t seen the many other interpretations of the theme should be well impressed with Giganoid, but only an unusual highscore table screen with impressive rotating coloured bars and didgeridoo samples stick in my mind. If you already have the Imagine original or Audiogenic’s impressive Impact, don’t bother with Giganoid, if you don’t, this is the one to check out.

Data de lançamento
December 31, 1987
Desenvolvedor
Lars Bendrup
Editora
Swiss Computer Arts
Jogadores
1-2

Sobre este jogo

Giganoid

Giganoid (in case you hadn’t guessed) is a variation on the Break-Out/Arkanoid formula, with 50 screens of block groups to destroy. This is an Action game, developed and published by Swiss Computer Arts, which was released in Europe in 1988.

The number of Arkanoid clones on the 16-bit machines is already remarkable, and here, complete with ‘- anoid’ suffix, is yet another. Indeed, Giganoid is the most blatant version yet, with identical bat, bonus capsules, and screen surrounds. Stand by for a possible joint Imagine/Taito legal case against Swiss Computer Arts! The game of Giganoid itself, though, is unlikely to cause any ripples, as it is just the usual very competently programmed affair with no real improvements over Impact, my own favorite of the genre. Anyone who hasn’t seen the many other interpretations of the theme should be well impressed with Giganoid, but only an unusual highscore table screen with impressive rotating coloured bars and didgeridoo samples stick in my mind.

If you already have the Imagine original or Audiogenic’s impressive Impact, don’t bother with Giganoid, if you don’t, this is the one to check out.

Gêneros

Action

Modos

Multiplayer

Estúdios e créditos

Developer
Lars Bendrup
Publisher
Swiss Computer Arts

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1987 · Not Rated

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