Backdrop artwork for Cyber Cop
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Cyber Cop box art

Commodore Amiga

Cyber Cop

1991 1 Joueurs 65% Not Rated

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Date de sortie
December 31, 1991
Éditeur
Energize
Joueurs
1

À propos de ce jeu

Cyber Cop

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Genres

Action

Modes

Single Player

Studios et crédits

Publisher
Energize

Sorties régionales

Date de sortie

WorldwideDecember 31, 1991 · Not Rated

Galerie

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