Commodore Amiga
Vengeance of Excalibur
This follow-on to Arthurian RPG adventure Spirit of Excalibur, Vengeance of Excalibur picks up where the old one ended. While power in Britain has been restored after the death of King Arthur and the destruction of evil sorceress Morgan Le Fay a terrible force has been unleashed. The demonic Shadowmaster, a dark summoning of the slain witch, is terrorizing Britain entrapping the King and stealing the fair court enchantress, Nineve. You must command the knights of the kingdom to find and destroy the vile beast. The gameplay takes place in seven acts or episodes and features a mix of RPG and simple strategy game (for combat) elements. The game world itself is loosely based on medieval Spain, and features dozens of towns, cities, and castles. Traveling from location to location takes place on an overhead map, while each actual location consists of picturesque hand-painted backdrops depicting the type of environment it is set in. The interface is entirely mouse-driven (although keyboard short-cuts are also present), iconic, and streamlined to make it accessible to inexperienced game players.
- Date de sortie
- December 31, 1991
- Développeur
- Synergistic Software
- Éditeur
- Virgin
- Joueurs
- 1
À propos de ce jeu
Vengeance of Excalibur
This follow-on to Arthurian RPG adventure Spirit of Excalibur, Vengeance of Excalibur picks up where the old one ended. While power in Britain has been restored after the death of King Arthur and the destruction of evil sorceress Morgan Le Fay a terrible force has been unleashed. The demonic Shadowmaster, a dark summoning of the slain witch, is terrorizing Britain entrapping the King and stealing the fair court enchantress, Nineve. You must command the knights of the kingdom to find and destroy the vile beast.
The gameplay takes place in seven acts or episodes and features a mix of RPG and simple strategy game (for combat) elements. The game world itself is loosely based on medieval Spain, and features dozens of towns, cities, and castles. Traveling from location to location takes place on an overhead map, while each actual location consists of picturesque hand-painted backdrops depicting the type of environment it is set in. The interface is entirely mouse-driven (although keyboard short-cuts are also present), iconic, and streamlined to make it accessible to inexperienced game players.
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Studios et crédits
- Developer
- Synergistic Software
- Publisher
- Virgin
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