Backdrop artwork for Australo Piticus Mechanicus
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Australo Piticus Mechanicus box art

Commodore Amiga

Australo Piticus Mechanicus

1987 1 Jogadores 60%

Australo Piticus Mechanicus is a platform game exclusively published on the Amiga. The player has to guide the protagonist named Androids van Laptop on his journey to rescue his lost maiden. The game itself flips screens, no scrolling is involved. In melee combat you can hit with your sword (if you have one), or throw stones if you want to stay at distance. Weapons can be purchased at shops, which are placed frequently on the platforms. During your way, you collect money and gems to stock up for better weapons. You can jump, take objects (especially keys), use objects, and often ladders have to be climbed. The game character has two attributes: hit points, representing the health, and strength, which defines how much damage the player's character is doing to enemies and is defined by the equipment and weapon the character is carrying. There are eight levels. Beside the platform game, there is a futuristic gag: directly after loading the game you can decide not to enter the game, but the "system". The system is a text-based Unix-like console, in which by typing commands a Space Invaders game and some pictures of the developers can be found.

Data de lançamento
December 31, 1987
Desenvolvedor
Hack and Slay
Editora
Time Warp Software GmbH
Jogadores
1

Sobre este jogo

Australo Piticus Mechanicus

Australo Piticus Mechanicus is a platform game exclusively published on the Amiga. The player has to guide the protagonist named Androids van Laptop on his journey to rescue his lost maiden.

The game itself flips screens, no scrolling is involved. In melee combat you can hit with your sword (if you have one), or throw stones if you want to stay at distance. Weapons can be purchased at shops, which are placed frequently on the platforms. During your way, you collect money and gems to stock up for better weapons. You can jump, take objects (especially keys), use objects, and often ladders have to be climbed. The game character has two attributes: hit points, representing the health, and strength, which defines how much damage the player's character is doing to enemies and is defined by the equipment and weapon the character is carrying.

There are eight levels. Beside the platform game, there is a futuristic gag: directly after loading the game you can decide not to enter the game, but the "system". The system is a text-based Unix-like console, in which by typing commands a Space Invaders game and some pictures of the developers can be found.

Gêneros

ActionPlatform

Modos

Single Player

Estúdios e créditos

Developer
Hack and Slay
Publisher
Time Warp Software GmbH

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1987

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