Commodore Amiga
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
- Fecha de lanzamiento
- December 31, 1994
- Desarrollador
- Confused Pelican
- Editora
- 5th Dimension
- Jugadores
- 1
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Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
Géneros
Modos
Estudios y créditos
- Developer
- Confused Pelican
- Publisher
- 5th Dimension
Lanzamientos regionales
Fecha de lanzamiento
Galería
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