Backdrop artwork for Trog
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Trog box art

Commodore Amiga

Trog

1994 1 Jugadores 47%

Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.

Fecha de lanzamiento
December 31, 1994
Desarrollador
Confused Pelican
Editora
5th Dimension
Jugadores
1

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Trog

Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.

Géneros

Platform

Modos

Single Player

Estudios y créditos

Developer
Confused Pelican
Publisher
5th Dimension

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1994

Galería

4 images

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