Backdrop artwork for Trog
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Trog box art

Commodore Amiga

Trog

1994 1 Jogadores 47%

Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.

Data de lançamento
December 31, 1994
Desenvolvedor
Confused Pelican
Editora
5th Dimension
Jogadores
1

Sobre este jogo

Trog

Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.

Gêneros

Platform

Modos

Single Player

Estúdios e créditos

Developer
Confused Pelican
Publisher
5th Dimension

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1994

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