Commodore Amiga
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
- Data de lançamento
- December 31, 1994
- Desenvolvedor
- Confused Pelican
- Editora
- 5th Dimension
- Jogadores
- 1
Sobre este jogo
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
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Modos
Estúdios e créditos
- Developer
- Confused Pelican
- Publisher
- 5th Dimension
Lançamentos regionais
Data de lançamento
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