Commodore Amiga
Air Support
Strategy based war game set in the future "where wars are fought in virtual reality". What this means is that you control your forces via a top-down map (like in the popular Battle Isle) but you can switch to a 1st person 3D wireframe perspective of your units for "special missions". The game boasted "incredibly realistic virtual 3D" which meant having to don the 3D glasses that came with the game during the wireframe 3D sections.
- Data de lançamento
- December 31, 1991
- Desenvolvedor
- Alaric J Binnie
- Editora
- Psygnosis
- Jogadores
- 1
Sobre este jogo
Air Support
Strategy based war game set in the future "where wars are fought in virtual reality". What this means is that you control your forces via a top-down map (like in the popular Battle Isle) but you can switch to a 1st person 3D wireframe perspective of your units for "special missions".
The game boasted "incredibly realistic virtual 3D" which meant having to don the 3D glasses that came with the game during the wireframe 3D sections.
Gêneros
Modos
Estúdios e créditos
- Developer
- Alaric J Binnie
- Publisher
- Psygnosis
Lançamentos regionais
Data de lançamento
Galeria de arte
5 images
Adicionar arte
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.