Backdrop artwork for Cybernetix: The First Battle
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Commodore Amiga

Cybernetix: The First Battle

1991 1-2 Joueurs 72% Not Rated

A shoot 'em up with decided Defender influences, Cybernetix has you strafing back and forth across a quickly scrolling screen which wraps at both ends. As in Defender, a radar at the top warns you of obstacles and enemies which you would otherwise crash into at high speed. The obstacles are made up of asteroids, which split up when shot. If you destroy the smaller fragments, they will release small crystals which grant you bonus points. But crystals also draw in greedy enemies. Similar to Defender and Dropzone, there is a large assortment of enemies with specific behaviours, weapons and attack patterns, such as quick, relentless hunters homing in on you, slow bombers and spinners with spread fire. Destroyed enemies release power-ups from time to time, such as shields, faster fire rates and multi-directional fire. At certain intervals are special stages with enemy bosses and fortresses. While only the Amiga version has music on the title screen, both it and the ST version feature only sound effects and sampled speech during gameplay.

Date de sortie
December 31, 1991
Développeur
Vision Software
Éditeur
Amiga Format
Joueurs
1-2

À propos de ce jeu

Cybernetix: The First Battle

A shoot 'em up with decided Defender influences, Cybernetix has you strafing back and forth across a quickly scrolling screen which wraps at both ends. As in Defender, a radar at the top warns you of obstacles and enemies which you would otherwise crash into at high speed.

The obstacles are made up of asteroids, which split up when shot. If you destroy the smaller fragments, they will release small crystals which grant you bonus points. But crystals also draw in greedy enemies. Similar to Defender and Dropzone, there is a large assortment of enemies with specific behaviours, weapons and attack patterns, such as quick, relentless hunters homing in on you, slow bombers and spinners with spread fire. Destroyed enemies release power-ups from time to time, such as shields, faster fire rates and multi-directional fire. At certain intervals are special stages with enemy bosses and fortresses.

While only the Amiga version has music on the title screen, both it and the ST version feature only sound effects and sampled speech during gameplay.

Genres

Shooter

Modes

Multiplayer

Studios et crédits

Developer
Vision Software
Publisher
Amiga Format

Sorties régionales

Date de sortie

WorldwideDecember 31, 1991 · Not Rated

Galerie

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