Backdrop artwork for Time Bandit
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Time Bandit box art

Commodore Amiga

Time Bandit

1987 1-2 Joueurs 60%

Time Bandit is a Gauntlet-style arcade game with text adventure elements. Your bandit visits 16 different worlds throughout time to grab as much loot as possible and, in the long run, do some universe-saving stuff as well. Each of the 16 locations -- featuring such varied places like a medieval arena, a bomb factory, a wrecked spaceship and a ghost town -- is basically a labyrinth filled with treasure and -- you guessed it -- monsters. You've got to dodge these or blast them with your weapon, while collecting keys, opening doors and searching for the exit. Although theoretically each location consists of 16 sub-levels, these are merely the basic layout flipped or mirrored, some items redistributed and the monster speed increased. After completing a level, you return to the world map, where you may freely choose the next challenge (nice) and save your game (very nice). Interestingly, Time Bandit tries to spice up the fast arcade action with text adventure scenes. Due to this strange mixture, you will occasionally bump into persons or computer consoles with which interaction is possible. For example, you've got to explore and repair the damaged spaceship Excalibur. However, the parser is crude at best; you'll have to know exactly what to do, or else you will trigger no reaction. Gaming veterans will discover a score of elements of and allusions to arcade classics, such as Tutankham, Pac-Man, Centipede, Bomberman, and others.

Date de sortie
December 31, 1987
Développeur
MichTron
Éditeur
Microdeal
Joueurs
1-2

À propos de ce jeu

Time Bandit

Time Bandit is a Gauntlet-style arcade game with text adventure elements.

Your bandit visits 16 different worlds throughout time to grab as much loot as possible and, in the long run, do some universe-saving stuff as well.

Each of the 16 locations -- featuring such varied places like a medieval arena, a bomb factory, a wrecked spaceship and a ghost town -- is basically a labyrinth filled with treasure and -- you guessed it -- monsters. You've got to dodge these or blast them with your weapon, while collecting keys, opening doors and searching for the exit. Although theoretically each location consists of 16 sub-levels, these are merely the basic layout flipped or mirrored, some items redistributed and the monster speed increased. After completing a level, you return to the world map, where you may freely choose the next challenge (nice) and save your game (very nice).

Interestingly, Time Bandit tries to spice up the fast arcade action with text adventure scenes. Due to this strange mixture, you will occasionally bump into persons or computer consoles with which interaction is possible. For example, you've got to explore and repair the damaged spaceship Excalibur. However, the parser is crude at best; you'll have to know exactly what to do, or else you will trigger no reaction.

Gaming veterans will discover a score of elements of and allusions to arcade classics, such as Tutankham, Pac-Man, Centipede, Bomberman, and others.

Genres

Shooter

Modes

Multiplayer

Studios et crédits

Developer
MichTron
Publisher
Microdeal

Sorties régionales

Date de sortie

WorldwideDecember 31, 1987

Galerie

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