Backdrop artwork for Worms: The Director's Cut
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Commodore Amiga

Worms: The Director's Cut

1996 1-8 Joueurs 76%

Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other. The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.

Date de sortie
December 31, 1996
Développeur
Team 17 Software
Éditeur
Ocean Software
Joueurs
1-8

À propos de ce jeu

Worms: The Director's Cut

Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other.

The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.

Genres

Strategy

Modes

Multiplayer

Studios et crédits

Developer
Team 17 Software
Publisher
Ocean Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1996

Galerie

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