Commodore Amiga
Worms: The Director's Cut
Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other. The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.
- Date de sortie
- December 31, 1996
- Développeur
- Team 17 Software
- Éditeur
- Ocean Software
- Joueurs
- 1-8
À propos de ce jeu
Worms: The Director's Cut
Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other.
The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.
Genres
Modes
Studios et crédits
- Developer
- Team 17 Software
- Publisher
- Ocean Software
Sorties régionales
Date de sortie
Galerie
5 images
Ajouter une image
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.