Backdrop artwork for Sword of Sodan
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Sword of Sodan box art

Commodore Amiga

Sword of Sodan

1988 1 Joueurs 71%

Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.

Date de sortie
December 31, 1988
Développeur
Discovery Software
Éditeur
Discovery Software
Joueurs
1

À propos de ce jeu

Sword of Sodan

Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.

There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.

Genres

Fighting

Modes

Single Player

Studios et crédits

Developer
Discovery Software
Publisher
Discovery Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1988

Galerie

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