Backdrop artwork for Risky Woods
Retour aux jeux
Risky Woods box art

Sega Genesis

Risky Woods

1992 1 Joueurs 61% Not Rated

The ancient monks, who preserve the wisdom of the Lost Lands, have been frozen in stone. Young Rohan must plunge into the Risky Woods to release them. Only then can wisdom triumph once again. Most of Risky Woods involves Rohan running, jumping ledges and fighting monsters while freeing the monks from stone. At every third stage lay a boss, usually some gigantic floating insect that throws fireballs. Both the monsters in the levels as well as these insect bosses drop coins, though bosses drop considerably more. These coins can be used after each level to buy weaponry upgrades and extra life energy. During the game, a number of other elements present themselves, such as evil monks who were also trapped in stone. Freeing them will cost you and even hurt you; they can be distinguished from regular stone monks by how their stone looks. However, some later levels switch which monks are trapped in what color of statue, which can be quite disorienting at first. The secondary objective of each level is to pass through multiple "Eye-Key" gates. The player has two find two halves of an Eye-Key object, then use the completed Eye-Key to pass through these gates, otherwise the gate will send the player back in the level to find the missing key again, at the cost of half the player's life energy. Continues may be found during the game, but only two are given in the entirety of the game. Once those continues are used up, that's game over and the player has to restart the game. The final level leads to a castle in which we must defeat Draxos, and upon which we are given a short animation and game over sequence.

Date de sortie
December 14, 1992
Développeur
Dinamic Software
Éditeur
Electronic Arts
Joueurs
1

À propos de ce jeu

Risky Woods

The ancient monks, who preserve the wisdom of the Lost Lands, have been frozen in stone. Young Rohan must plunge into the Risky Woods to release them. Only then can wisdom triumph once again.

Most of Risky Woods involves Rohan running, jumping ledges and fighting monsters while freeing the monks from stone. At every third stage lay a boss, usually some gigantic floating insect that throws fireballs. Both the monsters in the levels as well as these insect bosses drop coins, though bosses drop considerably more. These coins can be used after each level to buy weaponry upgrades and extra life energy.

During the game, a number of other elements present themselves, such as evil monks who were also trapped in stone. Freeing them will cost you and even hurt you; they can be distinguished from regular stone monks by how their stone looks. However, some later levels switch which monks are trapped in what color of statue, which can be quite disorienting at first.

The secondary objective of each level is to pass through multiple "Eye-Key" gates. The player has two find two halves of an Eye-Key object, then use the completed Eye-Key to pass through these gates, otherwise the gate will send the player back in the level to find the missing key again, at the cost of half the player's life energy.

Continues may be found during the game, but only two are given in the entirety of the game. Once those continues are used up, that's game over and the player has to restart the game. The final level leads to a castle in which we must defeat Draxos, and upon which we are given a short animation and game over sequence.

Genres

Action

Modes

Single Player

Studios et crédits

Developer
Dinamic Software
Publisher
Electronic Arts

Sorties régionales

Date de sortie

WorldwideDecember 14, 1992 · Not Rated

Galerie

7 images

Ajouter une image

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Connectez-vous pour ajouter une illustration