Sega Genesis
Cyber-Cop
A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
- Date de sortie
- January 1, 1992
- Développeur
- Core Design
- Éditeur
- Virgin Games
- Joueurs
- 1
À propos de ce jeu
Cyber-Cop
A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
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Studios et crédits
- Developer
- Core Design
- Publisher
- Virgin Games
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