Backdrop artwork for Toypop
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Toypop box art

Arcade

Toypop

1986 1-2 Joueurs 76% Not Rated

Toy Pop is a multi-directional shooter arcade game developed and released by Namco in 1986; it runs on Namco Libble Rabble hardware, and was the only 8-bit game to be released by the company to not use a Yamaha YM2151 FM sound chip. The game was ported to the PlayStation in 1995 as part of Namco Museum Vol. 1 and was later released for the Wii Virtual Console in 2009 for Japan only. The players control two dolls, Pino and Acha, and must collect four golden hearts to open an exit door, which will complete the stage (referred in this game as "boxes"). Pino and Acha's standared weapon are small white pellets, but these can be upgraded into more powerful weapons by shooting certain gift boxes scattered in the stage. These weapons can be used to defeat the various enemies that appear in each stage, although some enemies can only be killed with a certain weapon. Occasionally the player will need to fight the evil wizard Mahou on the seventh, fifteenth, twenty-third and thirtieth rounds of the game, while the player must fight the game's main antagonist, Majyo, on the forty-fourth floor. Additionally, the eighth, sixteenth, twenty-fourth, thirty-second and fortieth floors are bonus rounds where Pino and Acha must collect a certain number of falling apples before the timer runs out.

Date de sortie
April 1, 1986
Développeur
Namco
Éditeur
Namco
Joueurs
1-2

À propos de ce jeu

Toypop

Toy Pop is a multi-directional shooter arcade game developed and released by Namco in 1986; it runs on Namco Libble Rabble hardware, and was the only 8-bit game to be released by the company to not use a Yamaha YM2151 FM sound chip. The game was ported to the PlayStation in 1995 as part of Namco Museum Vol. 1 and was later released for the Wii Virtual Console in 2009 for Japan only.

The players control two dolls, Pino and Acha, and must collect four golden hearts to open an exit door, which will complete the stage (referred in this game as "boxes"). Pino and Acha's standared weapon are small white pellets, but these can be upgraded into more powerful weapons by shooting certain gift boxes scattered in the stage. These weapons can be used to defeat the various enemies that appear in each stage, although some enemies can only be killed with a certain weapon.

Occasionally the player will need to fight the evil wizard Mahou on the seventh, fifteenth, twenty-third and thirtieth rounds of the game, while the player must fight the game's main antagonist, Majyo, on the forty-fourth floor. Additionally, the eighth, sixteenth, twenty-fourth, thirty-second and fortieth floors are bonus rounds where Pino and Acha must collect a certain number of falling apples before the timer runs out.

Genres

Maze / Collect

Modes

2-Player Simultaneous

Studios et crédits

Developer
Namco
Publisher
Namco

Sorties régionales

Date de sortie

WorldwideApril 1, 1986 · Not Rated

Galerie

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