Backdrop artwork for Toypop
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Toypop box art

Arcade

Toypop

1986 1-2 Jugadores 76% Not Rated

Toy Pop is a multi-directional shooter arcade game developed and released by Namco in 1986; it runs on Namco Libble Rabble hardware, and was the only 8-bit game to be released by the company to not use a Yamaha YM2151 FM sound chip. The game was ported to the PlayStation in 1995 as part of Namco Museum Vol. 1 and was later released for the Wii Virtual Console in 2009 for Japan only. The players control two dolls, Pino and Acha, and must collect four golden hearts to open an exit door, which will complete the stage (referred in this game as "boxes"). Pino and Acha's standared weapon are small white pellets, but these can be upgraded into more powerful weapons by shooting certain gift boxes scattered in the stage. These weapons can be used to defeat the various enemies that appear in each stage, although some enemies can only be killed with a certain weapon. Occasionally the player will need to fight the evil wizard Mahou on the seventh, fifteenth, twenty-third and thirtieth rounds of the game, while the player must fight the game's main antagonist, Majyo, on the forty-fourth floor. Additionally, the eighth, sixteenth, twenty-fourth, thirty-second and fortieth floors are bonus rounds where Pino and Acha must collect a certain number of falling apples before the timer runs out.

Fecha de lanzamiento
April 1, 1986
Desarrollador
Namco
Editora
Namco
Jugadores
1-2

Acerca de este juego

Toypop

Toy Pop is a multi-directional shooter arcade game developed and released by Namco in 1986; it runs on Namco Libble Rabble hardware, and was the only 8-bit game to be released by the company to not use a Yamaha YM2151 FM sound chip. The game was ported to the PlayStation in 1995 as part of Namco Museum Vol. 1 and was later released for the Wii Virtual Console in 2009 for Japan only.

The players control two dolls, Pino and Acha, and must collect four golden hearts to open an exit door, which will complete the stage (referred in this game as "boxes"). Pino and Acha's standared weapon are small white pellets, but these can be upgraded into more powerful weapons by shooting certain gift boxes scattered in the stage. These weapons can be used to defeat the various enemies that appear in each stage, although some enemies can only be killed with a certain weapon.

Occasionally the player will need to fight the evil wizard Mahou on the seventh, fifteenth, twenty-third and thirtieth rounds of the game, while the player must fight the game's main antagonist, Majyo, on the forty-fourth floor. Additionally, the eighth, sixteenth, twenty-fourth, thirty-second and fortieth floors are bonus rounds where Pino and Acha must collect a certain number of falling apples before the timer runs out.

Géneros

Maze / Collect

Modos

2-Player Simultaneous

Estudios y créditos

Developer
Namco
Publisher
Namco

Lanzamientos regionales

Fecha de lanzamiento

WorldwideApril 1, 1986 · Not Rated

Galería

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