Backdrop artwork for Ghoul Panic
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Ghoul Panic box art

Arcade

Ghoul Panic

1998 1 Joueurs 66% Not Rated

Ghoul Panic is a 1999 light gun shooter arcade game developed by Eighting/Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames are a quota that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware. The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include Battle Garegga and 1944: The Loop Master, with sound effects by Manabu Namiki. It is heavily based on Namco's Point Blank series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. Ghoul Panic was liked by critics for its gameplay, graphics and multiplayer features, although its lack of additions to the traditional gameplay of lightgun shooters was the subject of criticism.

Date de sortie
December 31, 1998
Développeur
Eighting
Éditeur
Eighting / Raizing / Namco
Joueurs
1

À propos de ce jeu

Ghoul Panic

Ghoul Panic is a 1999 light gun shooter arcade game developed by Eighting/Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames are a quota that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware.

The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include Battle Garegga and 1944: The Loop Master, with sound effects by Manabu Namiki. It is heavily based on Namco's Point Blank series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. Ghoul Panic was liked by critics for its gameplay, graphics and multiplayer features, although its lack of additions to the traditional gameplay of lightgun shooters was the subject of criticism.

Genres

Shooter / Gun

Modes

2-Player Simultaneous

Studios et crédits

Developer
Eighting
Publisher
Eighting / Raizing / Namco

Sorties régionales

Date de sortie

WorldwideDecember 31, 1998 · Not Rated

Galerie

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