Backdrop artwork for Chinese Hero
Volver a juegos
Chinese Hero box art

Arcade

Chinese Hero

1984 1-2 Jugadores 51% Not Rated

Kung-Fu masters Jacky and Lee (Lee and Loo in the arcade version) return to their kingdom from a long trip. They discover that in their absence, Princess Min-min has been kidnapped and the 10 treasures of the kingdom stolen. Jacky and Lee must fight their way into eight different castles in order to defeat the monsters and rescue the princess. Chinese Hero is a top-down action game for one or two players, both playing on the same screen. Each ninja has the ability to move in any of four directions: up, down, left and right, as well as punch directly in front of them and do a "Moon Sault Kick" (which can be powered up to a "Miracle Kick") whereby they jump and somersault directly in front. Both punches and the Moon Sault Kick can harm enemies. Defeating a certain number of enemies on each level will open the doorway into the next level. Occasionally extra passages (named "Quick Passage Zone") can be found to take shortcuts through areas with stronger enemies. At times, defeated enemies will leave power-ups behind which either player can collect in order to increase their abilities temporarily. While power-ups are diverse, here are examples of some of the effects: weakening specific enemies, invincibility, increased attack, extra lives and the ability to use projectile attacks.

Fecha de lanzamiento
October 1, 1984
Desarrollador
Micro Academy
Editora
Taiyo System
Jugadores
1-2

Acerca de este juego

Chinese Hero

Kung-Fu masters Jacky and Lee (Lee and Loo in the arcade version) return to their kingdom from a long trip. They discover that in their absence, Princess Min-min has been kidnapped and the 10 treasures of the kingdom stolen. Jacky and Lee must fight their way into eight different castles in order to defeat the monsters and rescue the princess.

Chinese Hero is a top-down action game for one or two players, both playing on the same screen. Each ninja has the ability to move in any of four directions: up, down, left and right, as well as punch directly in front of them and do a "Moon Sault Kick" (which can be powered up to a "Miracle Kick") whereby they jump and somersault directly in front. Both punches and the Moon Sault Kick can harm enemies. Defeating a certain number of enemies on each level will open the doorway into the next level. Occasionally extra passages (named "Quick Passage Zone") can be found to take shortcuts through areas with stronger enemies. At times, defeated enemies will leave power-ups behind which either player can collect in order to increase their abilities temporarily. While power-ups are diverse, here are examples of some of the effects: weakening specific enemies, invincibility, increased attack, extra lives and the ability to use projectile attacks.

Géneros

Fighter / Field

Modos

2-Player Simultaneous

Estudios y créditos

Developer
Micro Academy
Publisher
Taiyo System

Lanzamientos regionales

Fecha de lanzamiento

WorldwideOctober 1, 1984 · Not Rated

Galería

5 images

Añadir imagen

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Inicia sesión para aportar imágenes