Backdrop artwork for Rival Schools: United By Fate
Voltar aos jogos
Rival Schools: United By Fate box art

Arcade

Rival Schools: United By Fate

1996 1-2 Jogadores 87% Not Rated

Rival Schools: United by Fate is a competitive fighting game produced by Capcom in 1997. The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game imitates Star Gladiator's four button setup. A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure. The Team Ups are some kind of double team attack by the character and partner, or (for most female characters' Team Ups) heal the main character or give them more vigor. After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play. The 'vigor' meter (essentially a super meter) can go up to 9 levels, with Team Ups costing two levels and super moves from a single person costing one level of vigor.

Data de lançamento
December 31, 1996
Desenvolvedor
Capcom
Editora
Capcom
Jogadores
1-2

Sobre este jogo

Rival Schools: United By Fate

Rival Schools: United by Fate is a competitive fighting game produced by Capcom in 1997.

The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game imitates Star Gladiator's four button setup.

A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure. The Team Ups are some kind of double team attack by the character and partner, or (for most female characters' Team Ups) heal the main character or give them more vigor. After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play. The 'vigor' meter (essentially a super meter) can go up to 9 levels, with Team Ups costing two levels and super moves from a single person costing one level of vigor.

Gêneros

Fighter / Versus

Modos

2-Player Simultaneous

Estúdios e créditos

Developer
Capcom
Publisher
Capcom

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1996 · Not Rated

Galeria de arte

3 images

Adicionar arte

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Entre para contribuir com arte