Backdrop artwork for 3DMonsterMaze
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Sinclair ZX-81

3DMonsterMaze

1981 1 Jogadores 72% Not Rated

3D Monster Maze was one of the first computer games to use a first-person 3D perspective. After being introduced to the game by a circus crier, the player character is transferred to a randomly generated 16x16 maze and has to find the exit. There is but one difficulty: There is a Tyrannosaurus Rex hidden in the maze. As soon as the protagonist moves, the dinosaur will begin to chase him, getting more and more active the nearer he gets. The T. Rex's state is indicated in the status bar, letting the player know if he is still far away ("Rex lies in wait"), if he's approaching ("Footsteps approaching") or if the player should really get a move on ("RUN! He is behind you"). The protagonist can run quicker than the dino, but many are the adventurers that took a wrong turn or came to a dead end. The exit, of course, lies at such a dead end and is only visible from a few steps distance.

Data de lançamento
December 31, 1981
Desenvolvedor
Malcolm E. Evans
Editora
New Generation Software
Jogadores
1

Sobre este jogo

3DMonsterMaze

3D Monster Maze was one of the first computer games to use a first-person 3D perspective. After being introduced to the game by a circus crier, the player character is transferred to a randomly generated 16x16 maze and has to find the exit. There is but one difficulty: There is a Tyrannosaurus Rex hidden in the maze. As soon as the protagonist moves, the dinosaur will begin to chase him, getting more and more active the nearer he gets. The T. Rex's state is indicated in the status bar, letting the player know if he is still far away ("Rex lies in wait"), if he's approaching ("Footsteps approaching") or if the player should really get a move on ("RUN! He is behind you"). The protagonist can run quicker than the dino, but many are the adventurers that took a wrong turn or came to a dead end. The exit, of course, lies at such a dead end and is only visible from a few steps distance.

Gêneros

ActionHorror

Modos

Single Player

Estúdios e créditos

Developer
Malcolm E. Evans
Publisher
New Generation Software

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1981 · Not Rated

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