Nintendo GameCube
NCAA Football 2003
NCAA Football 2003, released for the PlayStation 2, Nintendo GameCube, and Xbox, featured University of Oregon quarterback Joey Harrington on the cover. New features in this version included over 200 licensed fight songs, 3D cheerleaders and 144 different schools. Dynasty mode was enhanced with the ability to redshirt a player and schedule non-conference games before each season. Trophies and awards, modeled after real-life college football awards, was another feature new to this version. Players could win trophies by playing games and could add them to a personal collection which is shown off in a trophy room. These awards include the Heisman, Coach of the Year and Bowl-specific trophies. The game featured 23 different rivalry trophies that were created to represent their real-life counterparts. Create-A-School mode returned in this edition of the game after being absent from the previous year. The game also featured a customizable interface for the first time. A player could choose his or her favorite team and the game interface would be based around that team's fight song, mascot, logos and school colors.
- Fecha de lanzamiento
- July 20, 2002
- Desarrollador
- EA SPorts
- Editora
- Electronic Arts
- Jugadores
- 1-4
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NCAA Football 2003
NCAA Football 2003, released for the PlayStation 2, Nintendo GameCube, and Xbox, featured University of Oregon quarterback Joey Harrington on the cover.
New features in this version included over 200 licensed fight songs, 3D cheerleaders and 144 different schools.
Dynasty mode was enhanced with the ability to redshirt a player and schedule non-conference games before each season. Trophies and awards, modeled after real-life college football awards, was another feature new to this version. Players could win trophies by playing games and could add them to a personal collection which is shown off in a trophy room. These awards include the Heisman, Coach of the Year and Bowl-specific trophies. The game featured 23 different rivalry trophies that were created to represent their real-life counterparts.
Create-A-School mode returned in this edition of the game after being absent from the previous year. The game also featured a customizable interface for the first time. A player could choose his or her favorite team and the game interface would be based around that team's fight song, mascot, logos and school colors.
Géneros
Modos
Estudios y créditos
- Developer
- EA SPorts
- Publisher
- Electronic Arts
Lanzamientos regionales
Fecha de lanzamiento
Galería
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