Backdrop artwork for F1 Career Challenge
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F1 Career Challenge box art

Nintendo GameCube

F1 Career Challenge

2003 1-2 Jugadores 62% E - Everyone

F1 Challenge '99-'02 spans four entire championship seasons and features accurate team, vehicle, and driver data for each. Across the four racing seasons, F1 Challenge '99-'02 features 14 different teams, 44 different vehicles, and 17 of the world's most famous racing circuits--some of which have slightly different configurations, depending on the year. The level of detail on the visuals looks to be second to none, with each circuit boasting its own real-life structures, bumps in the track, motion-captured pit crews, animated grid girls, and planes and helicopters in the sky above. The cars in the game feature realistic driving physics and damage models that take into account the materials that the various components are made of. Fortunately, players have access to the same kind of data telemetry that real drivers and their teams do, so it should be possible to devise car setups that are appropriate for each circuit and so minimize the chances of crashing.

Fecha de lanzamiento
June 27, 2003
Desarrollador
Visual Sciences
Editora
EA Sports
Jugadores
1-2

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F1 Career Challenge

F1 Challenge '99-'02 spans four entire championship seasons and features accurate team, vehicle, and driver data for each.

Across the four racing seasons, F1 Challenge '99-'02 features 14 different teams, 44 different vehicles, and 17 of the world's most famous racing circuits--some of which have slightly different configurations, depending on the year. The level of detail on the visuals looks to be second to none, with each circuit boasting its own real-life structures, bumps in the track, motion-captured pit crews, animated grid girls, and planes and helicopters in the sky above.

The cars in the game feature realistic driving physics and damage models that take into account the materials that the various components are made of. Fortunately, players have access to the same kind of data telemetry that real drivers and their teams do, so it should be possible to devise car setups that are appropriate for each circuit and so minimize the chances of crashing.

Géneros

Racing

Modos

CooperativeMultiplayer

Estudios y créditos

Developer
Visual Sciences
Publisher
EA Sports

Lanzamientos regionales

Fecha de lanzamiento

WorldwideJune 27, 2003 · E - Everyone

Galería

5 images

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