Nintendo GameCube
Tom Clancy's Splinter Cell
The primary focus of the gameplay is stealth, with heavy focus on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible. The game displays a "light meter" that reflects how visible the player character is to enemies, and night vision and thermal vision goggles to help the player navigate in darkness. The game also displays a E.M display to highlight sources of electricity.
- Date de sortie
- November 17, 2002
- Développeur
- Ubisoft Montreal
- Éditeur
- Ubisoft
- Joueurs
- 1
À propos de ce jeu
Tom Clancy's Splinter Cell
The primary focus of the gameplay is stealth, with heavy focus on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible. The game displays a "light meter" that reflects how visible the player character is to enemies, and night vision and thermal vision goggles to help the player navigate in darkness. The game also displays a E.M display to highlight sources of electricity.
Genres
Modes
Studios et crédits
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft
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Date de sortie
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