Backdrop artwork for Dragon's Lair II: Time Warp
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Dragon's Lair II: Time Warp box art

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Dragon's Lair II: Time Warp

1989 1 Jugadores 70% Not Rated

After adapting the original Dragon's Lair into two different games, Readysoft continued with the arcade sequel. Dirk the Daring is called back into action when his wife Daphne is kidnapped by the evil wizard Mordroc. Encouraged by Daphne's mother (and her rolling pin), Dirk escapes to Singe's old castle, where he finds a time machine, which will take him to different eras and dimensions on the search for his wife. Dragon's Lair II: Time Warp for home computers adapts parts of stages 1 (escape from Daphne's mother), 2 (prehistoric times), 4 (Garden of Eden), 7 (confrontation with Mordroc) and 8 (final escape) from the arcade game. Gameplay is close to the original - scenes run automatically and the player has to press the right button at the right time (either moving or using Dirk's sword) or die, albeit without the flashing prompts present in the coin-op. All scenes from the original animated film are completely redrawn to fit the limitations of the 16-bit machines.

Fecha de lanzamiento
December 31, 1989
Desarrollador
ReadySoft
Editora
ReadySoft
Jugadores
1

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Dragon's Lair II: Time Warp

After adapting the original Dragon's Lair into two different games, Readysoft continued with the arcade sequel.

Dirk the Daring is called back into action when his wife Daphne is kidnapped by the evil wizard Mordroc. Encouraged by Daphne's mother (and her rolling pin), Dirk escapes to Singe's old castle, where he finds a time machine, which will take him to different eras and dimensions on the search for his wife.

Dragon's Lair II: Time Warp for home computers adapts parts of stages 1 (escape from Daphne's mother), 2 (prehistoric times), 4 (Garden of Eden), 7 (confrontation with Mordroc) and 8 (final escape) from the arcade game. Gameplay is close to the original - scenes run automatically and the player has to press the right button at the right time (either moving or using Dirk's sword) or die, albeit without the flashing prompts present in the coin-op. All scenes from the original animated film are completely redrawn to fit the limitations of the 16-bit machines.

Géneros

Action

Modos

Single Player

Estudios y créditos

Developer
ReadySoft
Publisher
ReadySoft

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1989 · Not Rated

Galería

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