Backdrop artwork for Armor Alley
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Armor Alley box art

MS-DOS

Armor Alley

1989 1-2 Jugadores 77% Not Rated

The objective is to assist deployed units, with the player's helicopter, in their efforts to destroy an opposing base at the opposite end of the play area. The enemy possesses the same arsenal as the player, so tactics and convoy composition are vital. Only the van, which contains electronic warfare equipment, can achieve victory by coming into contact with the enemy base. Its armor is quite weak, so these units must be protected at all times. The two-dimensional battlefield is a long strip of ground, with the player's base on the left end and the enemy's base on the right. Every map has these two bases, but each map has a different pattern of fixed terrain features. The game ends when one of these two bases is captured. The player's view is always focused on the central unit, the helicopter. The helicopter carries 2 guided missiles, 10 bombs and has a machine gun with 64 rounds of ammunition, (in higher levels the machine gun is replaced by 6 unguided missiles.) The helicopter's fuel is limited, so each player has to return to base before there's insufficient fuel left for the trip back. The helicopter is very vulnerable to enemy fire and so relies on its agility and the player's control to survive on the battlefield.

Fecha de lanzamiento
December 31, 1989
Desarrollador
Information Access Technologies
Editora
Three-Sixty Pacific
Jugadores
1-2

Acerca de este juego

Armor Alley

The objective is to assist deployed units, with the player's helicopter, in their efforts to destroy an opposing base at the opposite end of the play area. The enemy possesses the same arsenal as the player, so tactics and convoy composition are vital. Only the van, which contains electronic warfare equipment, can achieve victory by coming into contact with the enemy base. Its armor is quite weak, so these units must be protected at all times.

The two-dimensional battlefield is a long strip of ground, with the player's base on the left end and the enemy's base on the right. Every map has these two bases, but each map has a different pattern of fixed terrain features. The game ends when one of these two bases is captured.

The player's view is always focused on the central unit, the helicopter. The helicopter carries 2 guided missiles, 10 bombs and has a machine gun with 64 rounds of ammunition, (in higher levels the machine gun is replaced by 6 unguided missiles.) The helicopter's fuel is limited, so each player has to return to base before there's insufficient fuel left for the trip back. The helicopter is very vulnerable to enemy fire and so relies on its agility and the player's control to survive on the battlefield.

Géneros

ShooterStrategy

Modos

Multiplayer

Estudios y créditos

Developer
Information Access Technologies
Publisher
Three-Sixty Pacific

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1989 · Not Rated

Galería

2 images

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