Commodore 64
Manic Miner
In each of the twenty caverns are several flashing objects, which the player must collect before Willy's oxygen supply runs out. Once the player has collected the objects in one cavern, they must then go to the now-flashing portal, which will take them to the next cavern. The player must avoid enemies (listed in the cassette inlay) as "...Poisonous Pansies, Spiders, Slime, and Manic Mining Robots...", which move backwards and forwards along a predefined length at constant speeds. Willy can also be killed by falling too far, so players must time the precision of jumps and other movements to prevent such falls or collisions with the enemies.
- Date de sortie
- July 1, 1983
- Développeur
- Matthew Smith
- Éditeur
- Software Projects
- Joueurs
- 1
À propos de ce jeu
Manic Miner
In each of the twenty caverns are several flashing objects, which the player must collect before Willy's oxygen supply runs out. Once the player has collected the objects in one cavern, they must then go to the now-flashing portal, which will take them to the next cavern. The player must avoid enemies (listed in the cassette inlay) as "...Poisonous Pansies, Spiders, Slime, and Manic Mining Robots...", which move backwards and forwards along a predefined length at constant speeds. Willy can also be killed by falling too far, so players must time the precision of jumps and other movements to prevent such falls or collisions with the enemies.
Genres
Modes
Studios et crédits
- Developer
- Matthew Smith
- Publisher
- Software Projects
Sorties régionales
Date de sortie
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