Commodore 64
Hungry Horace
This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.
- Data de lançamento
- December 31, 1982
- Desenvolvedor
- Psion Software Ltd.
- Editora
- Melbourne House
- Jogadores
- 1
Sobre este jogo
Hungry Horace
This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.
Gêneros
Modos
Estúdios e créditos
- Developer
- Psion Software Ltd.
- Publisher
- Melbourne House
Lançamentos regionais
Data de lançamento
Galeria de arte
5 images
Adicionar arte
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.