Backdrop artwork for Hunter's Moon
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Hunter's Moon box art

Commodore 64

Hunter's Moon

1987 1 Jogadores 84% Not Rated

Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level. By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker. The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.

Data de lançamento
July 15, 1987
Desenvolvedor
Martin Walker
Editora
Thalamus
Jogadores
1

Sobre este jogo

Hunter's Moon

Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level.

By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker.

The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.

Gêneros

Shooter

Modos

Single Player

Estúdios e créditos

Developer
Martin Walker
Publisher
Thalamus

Lançamentos regionais

Data de lançamento

WorldwideJuly 15, 1987 · Not Rated

Galeria de arte

6 images

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