Backdrop artwork for Hunter's Moon
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Hunter's Moon box art

Commodore 64

Hunter's Moon

1987 1 Joueurs 84% Not Rated

Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level. By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker. The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.

Date de sortie
July 15, 1987
Développeur
Martin Walker
Éditeur
Thalamus
Joueurs
1

À propos de ce jeu

Hunter's Moon

Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level.

By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker.

The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.

Genres

Shooter

Modes

Single Player

Studios et crédits

Developer
Martin Walker
Publisher
Thalamus

Sorties régionales

Date de sortie

WorldwideJuly 15, 1987 · Not Rated

Galerie

6 images

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