Backdrop artwork for Treasure Island Dizzy
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Treasure Island Dizzy box art

Commodore 64

Treasure Island Dizzy

1988 1 Jugadores 80%

This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk. To do this Dizzy must journey through haunted mines, tree villages, as well as underwater. The game also features a subquest (albeit one essential to completing the game) in which thirty gold coins must be collected.

Fecha de lanzamiento
August 1, 1988
Desarrollador
Oliver Twins
Editora
The Codemasters Software Company Limited
Jugadores
1

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Treasure Island Dizzy

This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk. To do this Dizzy must journey through haunted mines, tree villages, as well as underwater. The game also features a subquest (albeit one essential to completing the game) in which thirty gold coins must be collected.

Géneros

Adventure

Modos

Single Player

Estudios y créditos

Developer
Oliver Twins
Publisher
The Codemasters Software Company Limited

Lanzamientos regionales

Fecha de lanzamiento

WorldwideAugust 1, 1988

Galería

6 images

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