Backdrop artwork for S.O.S.
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Commodore 64

S.O.S.

1985 1 Jogadores Not Rated

One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain! Released in Digital Marketing PD #025, Starlight #2

Data de lançamento
December 31, 1985
Desenvolvedor
Geoff Foley
Editora
Mastertronic Ltd.
Jogadores
1

Sobre este jogo

S.O.S.

One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain!

Released in Digital Marketing PD #025, Starlight #2

Gêneros

Platform

Modos

Single Player

Estúdios e créditos

Developer
Geoff Foley
Publisher
Mastertronic Ltd.

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1985 · Not Rated

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