Commodore 64
S.O.S.
One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain! Released in Digital Marketing PD #025, Starlight #2
- Date de sortie
- December 31, 1985
- Développeur
- Geoff Foley
- Éditeur
- Mastertronic Ltd.
- Joueurs
- 1
À propos de ce jeu
S.O.S.
One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain!
Released in Digital Marketing PD #025, Starlight #2
Genres
Modes
Studios et crédits
- Developer
- Geoff Foley
- Publisher
- Mastertronic Ltd.
Sorties régionales
Date de sortie
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