Backdrop artwork for S.O.S.
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S.O.S. box art

Commodore 64

S.O.S.

1985 1 Joueurs Not Rated

One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain! Released in Digital Marketing PD #025, Starlight #2

Date de sortie
December 31, 1985
Développeur
Geoff Foley
Éditeur
Mastertronic Ltd.
Joueurs
1

À propos de ce jeu

S.O.S.

One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain!

Released in Digital Marketing PD #025, Starlight #2

Genres

Platform

Modes

Single Player

Studios et crédits

Developer
Geoff Foley
Publisher
Mastertronic Ltd.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1985 · Not Rated

Galerie

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