Backdrop artwork for Bombuzal
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Bombuzal box art

Commodore 64

Bombuzal

1987 1 Jugadores 55% Not Rated

Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.

Fecha de lanzamiento
December 31, 1987
Desarrollador
Anthony Crowther
Editora
ImageWorks
Jugadores
1

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Bombuzal

Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.

Géneros

ActionPuzzle

Modos

Single Player

Estudios y créditos

Developer
Anthony Crowther
Publisher
ImageWorks

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1987 · Not Rated

Galería

6 images

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