Sega Genesis
Ms. Pac-Man
The gameplay of Ms. Pac-Man is largely identical to that of the original Pac-Man. The player gathers points by eating dots and avoiding ghosts (contact with one loses a life). Power-pellets or energizers change the ghosts, which reverse their course and can be eaten for bonus points. Fruit bonuses can be consumed for increasing point values, twice per level. As the levels increase, the speed and difficulty increase as well.
- Fecha de lanzamiento
- January 1, 1991
- Desarrollador
- Atari
- Editora
- Tengen
- Jugadores
- 1-2
Acerca de este juego
Ms. Pac-Man
The gameplay of Ms. Pac-Man is largely identical to that of the original Pac-Man. The player gathers points by eating dots and avoiding ghosts (contact with one loses a life). Power-pellets or energizers change the ghosts, which reverse their course and can be eaten for bonus points. Fruit bonuses can be consumed for increasing point values, twice per level. As the levels increase, the speed and difficulty increase as well.
Géneros
Modos
Estudios y créditos
- Developer
- Atari
- Publisher
- Tengen
Lanzamientos regionales
Fecha de lanzamiento
Galería
7 images
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