Commodore 64
Overlord
The goal of Overlord/Supremacy is to create and protect a network of planetary colonies and defeat a computer adversary who is trying to do the same. There are four skill levels, each represented by an enemy race, and each featuring a progressively stronger opponent. The more advanced a system is, the more freedom a player has when purchasing spacecraft. Higher skill levels also result in different numbers of planets in each system.
- Data de lançamento
- January 1, 1990
- Desenvolvedor
- Probe Software
- Editora
- Melbourne House
- Jogadores
- 1
Sobre este jogo
Overlord
The goal of Overlord/Supremacy is to create and protect a network of planetary colonies and defeat a computer adversary who is trying to do the same. There are four skill levels, each represented by an enemy race, and each featuring a progressively stronger opponent. The more advanced a system is, the more freedom a player has when purchasing spacecraft. Higher skill levels also result in different numbers of planets in each system.
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Modos
Estúdios e créditos
- Developer
- Probe Software
- Publisher
- Melbourne House
Lançamentos regionais
Data de lançamento
Galeria de arte
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