Backdrop artwork for .38 Ambush Alley
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.38 Ambush Alley box art

WoW Action Max

.38 Ambush Alley

1986 1 Joueurs 74% E - Everyone

.38 Ambush Alley is a game for the Action Max. As a VHS tape, the on-screen action is not interactive, rather, scores are tallied when the console's TV-mounted sensor detects "hits" and "friendly fire". The first three minutes of the video, as with all Action Max tapes, is a calibration routine, and instructional video. Gameplay begins at a police academy, with the player in the roll of an unnamed rookie. The officer in charge explains that the toughest test a trainee will face is at "a little place called Ambush Alley". Ambush Alley turns out to be a mock city, where trainees must shoot humanesque targets, and avoid shooting civilian targets. The trainees eventually progress to an area consisting of mannequins, rather than paper targets, with the police officer in charge instructing the player on where to shoot, pantomiming a real-life police combat situation. The tape ends with credits, and previews of other Action Max titles.

Date de sortie
December 31, 1986
Développeur
Worlds of Wonder Inc.
Éditeur
Worlds of Wonder Inc.
Joueurs
1

À propos de ce jeu

.38 Ambush Alley

.38 Ambush Alley is a game for the Action Max. As a VHS tape, the on-screen action is not interactive, rather, scores are tallied when the console's TV-mounted sensor detects "hits" and "friendly fire".

The first three minutes of the video, as with all Action Max tapes, is a calibration routine, and instructional video. Gameplay begins at a police academy, with the player in the roll of an unnamed rookie. The officer in charge explains that the toughest test a trainee will face is at "a little place called Ambush Alley". Ambush Alley turns out to be a mock city, where trainees must shoot humanesque targets, and avoid shooting civilian targets.

The trainees eventually progress to an area consisting of mannequins, rather than paper targets, with the police officer in charge instructing the player on where to shoot, pantomiming a real-life police combat situation. The tape ends with credits, and previews of other Action Max titles.

Genres

Shooter

Modes

Single Player

Studios et crédits

Developer
Worlds of Wonder Inc.
Publisher
Worlds of Wonder Inc.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1986 · E - Everyone

Galerie

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