Backdrop artwork for Sinbad
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Sinbad box art

BBC Microcomputer System

Sinbad

1983 1 Joueurs

Sinbad is an action, platform game that is very loosely based on the stories about Sinbad the Sailor. It consists of two stages each with completely different gameplay. The first one is viewed from the side and the task here is to convert Sinbad's enemies to a peaceful way of life. A magic carpet with a rope ladder attached to it as well as a number of enemies are moving all around the screen. Sinbad converts the enemies by touching them but to be able to reach them he has to jump up and climb the ladder. However after they have been converted making contact with them again will lead to Sinbad falling off the ladder which makes it increasingly harder to reach the remaining enemies. When all enemies have been converted the game moves on to the second stage where Sinbad sits on the magic carpet and flies through space. This stage is played from a behind the back view of Sinbad and the task is to fly past the numerous asteroids that appear without getting hit. It's also necessary to avoid flying to high or into the atmosphere since that will lead to energy being drained. If too much energy is lost the game will end. The time that the player has to stay alive for in the second stage is the same as the time needed to complete the first stage.

Date de sortie
December 31, 1983
Développeur
Dennis Ibbotson
Éditeur
Virgin Games
Joueurs
1

À propos de ce jeu

Sinbad

Sinbad is an action, platform game that is very loosely based on the stories about Sinbad the Sailor. It consists of two stages each with completely different gameplay.

The first one is viewed from the side and the task here is to convert Sinbad's enemies to a peaceful way of life. A magic carpet with a rope ladder attached to it as well as a number of enemies are moving all around the screen. Sinbad converts the enemies by touching them but to be able to reach them he has to jump up and climb the ladder. However after they have been converted making contact with them again will lead to Sinbad falling off the ladder which makes it increasingly harder to reach the remaining enemies.

When all enemies have been converted the game moves on to the second stage where Sinbad sits on the magic carpet and flies through space. This stage is played from a behind the back view of Sinbad and the task is to fly past the numerous asteroids that appear without getting hit. It's also necessary to avoid flying to high or into the atmosphere since that will lead to energy being drained. If too much energy is lost the game will end. The time that the player has to stay alive for in the second stage is the same as the time needed to complete the first stage.

Genres

ActionPlatform

Modes

Single Player

Studios et crédits

Developer
Dennis Ibbotson
Publisher
Virgin Games

Sorties régionales

Date de sortie

WorldwideDecember 31, 1983

Galerie

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