BBC Microcomputer System
Rubble Trouble
Rubble Trouble (a Pengo variant) was programmed by P.A. Morgan, with music by D.J. Morgan. The game is played in a maze of boulders where the krackats are patrolling in search of humans to eat. The player is a human and has to kill all the krackats in each level. To kill a krackat he has to push a boulder into the path of the krackat and thereby crushing it. Boulders that are pushed into a wall will bounce back so the player has to be careful or he might be killed by his own boulder. Killed he will also be if he comes into contact with a krackat. Radiation is also a problem; if the player takes too long he might die of it or the boulders might disintegrate. Some of the boulders have special functions. Cyan boulders give extra points while rocks with bombs in them might create a new holocaust.
- Fecha de lanzamiento
- December 31, 1982
- Desarrollador
- Micro Power
- Editora
- Micro Power
- Jugadores
- 1
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Rubble Trouble
Rubble Trouble (a Pengo variant) was programmed by P.A. Morgan, with music by D.J. Morgan.
The game is played in a maze of boulders where the krackats are patrolling in search of humans to eat. The player is a human and has to kill all the krackats in each level. To kill a krackat he has to push a boulder into the path of the krackat and thereby crushing it. Boulders that are pushed into a wall will bounce back so the player has to be careful or he might be killed by his own boulder. Killed he will also be if he comes into contact with a krackat. Radiation is also a problem; if the player takes too long he might die of it or the boulders might disintegrate. Some of the boulders have special functions. Cyan boulders give extra points while rocks with bombs in them might create a new holocaust.
Géneros
Modos
Estudios y créditos
- Developer
- Micro Power
- Publisher
- Micro Power
Lanzamientos regionales
Fecha de lanzamiento
Galería
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