Backdrop artwork for Ninja-kun: Ashura no Shou
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Ninja-kun: Ashura no Shou box art

Nintendo Famicom

Ninja-kun: Ashura no Shou

1988 1-2 Jogadores 74% Not Rated

The game tells another story in the Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun. Ninja-kun has some techniques for successful progression though the levels: many enemies can be temporarily stunned by jumping on them or hitting them from below; and ninja can obtain some power-ups including boomerang, bombs, a devastating fire attack or invincibility. Ninja-kun is capable of wall climbing and wall jumping, the latter requiring some practice from the player.

Data de lançamento
May 27, 1988
Desenvolvedor
Micronics
Editora
UPL
Jogadores
1-2

Sobre este jogo

Ninja-kun: Ashura no Shou

The game tells another story in the Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun.

Ninja-kun has some techniques for successful progression though the levels: many enemies can be temporarily stunned by jumping on them or hitting them from below; and ninja can obtain some power-ups including boomerang, bombs, a devastating fire attack or invincibility. Ninja-kun is capable of wall climbing and wall jumping, the latter requiring some practice from the player.

Gêneros

ActionPlatform

Modos

Multiplayer

Estúdios e créditos

Developer
Micronics
Publisher
UPL

Lançamentos regionais

Data de lançamento

WorldwideMay 27, 1988 · Not Rated

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