Backdrop artwork for Deep Dungeon IV: Kuro no Youjutsushi
Volver a juegos
Deep Dungeon IV: Kuro no Youjutsushi box art

Nintendo Famicom

Deep Dungeon IV: Kuro no Youjutsushi

1990 1 Jugadores 73% Not Rated

Deep Dungeon IV: Kuro no Youjutsushi (Deep Dungeon IV: The Black Sorcerer) is the fourth and final installment in the Deep Dungeon series. Unfortunately this game has removed the custom character feature of the previous game. Through the game, the player will meet up to two additional playable characters with predetermined class. This game also reverts to the standard practice or randomizing characters' stat growth when gaining an experience level. New to this engine is that the player can eventually learn to summon two monsters to function as a temporary additional party member for a single battle. It also removed the feature that stops random battles when the player is significantly more powerful than the enemies. This isn't as bad as it seems as the maps in this game are also much smaller (whereas the previous games used multi-floor dungeons up to 32x32 tiles, the dungeons in this game are either single floor, or multiple floors that can fit within a single 32x32 map) In this game, the player can accept "requests" from the non-player characters. These are optional tasks that will reward the player with bonus items, experience or money when finished.

Fecha de lanzamiento
April 6, 1990
Desarrollador
Humming Bird Soft
Editora
Asmik
Jugadores
1

Acerca de este juego

Deep Dungeon IV: Kuro no Youjutsushi

Deep Dungeon IV: Kuro no Youjutsushi (Deep Dungeon IV: The Black Sorcerer) is the fourth and final installment in the Deep Dungeon series.

Unfortunately this game has removed the custom character feature of the previous game. Through the game, the player will meet up to two additional playable characters with predetermined class. This game also reverts to the standard practice or randomizing characters' stat growth when gaining an experience level. New to this engine is that the player can eventually learn to summon two monsters to function as a temporary additional party member for a single battle. It also removed the feature that stops random battles when the player is significantly more powerful than the enemies. This isn't as bad as it seems as the maps in this game are also much smaller (whereas the previous games used multi-floor dungeons up to 32x32 tiles, the dungeons in this game are either single floor, or multiple floors that can fit within a single 32x32 map) In this game, the player can accept "requests" from the non-player characters. These are optional tasks that will reward the player with bonus items, experience or money when finished.

Géneros

Role-Playing

Modos

Single Player

Estudios y créditos

Developer
Humming Bird Soft
Publisher
Asmik

Lanzamientos regionales

Fecha de lanzamiento

WorldwideApril 6, 1990 · Not Rated

Galería

2 images

Añadir imagen

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Inicia sesión para aportar imágenes