Backdrop artwork for Yuu Maze
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Yuu Maze box art

Nintendo Famicom Disk System

Yuu Maze

1988 1-2 Jugadores 79% Not Rated

Yuu Maze ("Maze Play", also spelled Youmais according to its title screen) is a single-screen maze game akin to Namco's classic Pac-Man and its many other imitators in that the goal of the game is to drive the futuristic vehicle around a maze collecting dots while avoiding (or temporarily eliminating) the enemies. Yuu Maze adds a few innovations to the format: Each maze has a different structure, different enemies and different lay-outs for the pellets that are required to complete the level; the player can find power-ups which grant weapons, shields and speed-ups to their vehicle. The player's vehicle also has some degree of inertia: There's a slight delay when attempting to accelerate after stopping or performing a U-turn, but if the player keeps moving and changes direction only at 90 degree intervals, they can keep moving at their maximum speed. This is often necessary to keep ahead of the fast moving enemies.

Fecha de lanzamiento
October 28, 1988
Desarrollador
Daiei Seisakusho
Editora
Taito
Jugadores
1-2

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Yuu Maze

Yuu Maze ("Maze Play", also spelled Youmais according to its title screen) is a single-screen maze game akin to Namco's classic Pac-Man and its many other imitators in that the goal of the game is to drive the futuristic vehicle around a maze collecting dots while avoiding (or temporarily eliminating) the enemies.

Yuu Maze adds a few innovations to the format: Each maze has a different structure, different enemies and different lay-outs for the pellets that are required to complete the level; the player can find power-ups which grant weapons, shields and speed-ups to their vehicle. The player's vehicle also has some degree of inertia: There's a slight delay when attempting to accelerate after stopping or performing a U-turn, but if the player keeps moving and changes direction only at 90 degree intervals, they can keep moving at their maximum speed. This is often necessary to keep ahead of the fast moving enemies.

Géneros

Action

Modos

Multiplayer

Estudios y créditos

Developer
Daiei Seisakusho
Publisher
Taito

Lanzamientos regionales

Fecha de lanzamiento

WorldwideOctober 28, 1988 · Not Rated

Galería

6 images

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